500+ photorealistic 3D materials: Instantly apply professional textures to your models

Easy 3D modeling software for beginners with intuitive tools and online access

Creating photorealistic 3D renders traditionally requires sourcing texture maps from multiple websites, managing complex material nodes, and adjusting dozens of technical parameters. Most beginners struggle with UV mapping, PBR workflows, and shader networks.

Womp provides 500+ professionally crafted materials that apply with one click - no texture mapping knowledge required.

What are Super Materials?

Expertly designed photorealistic materials featuring authentic surface textures, bump mapping, reflections, and physical properties. The collection includes realistic representations of wood grain, metal finishes, stone surfaces, fabrics, glass, plastics, concrete, leather, and organic materials.

Key advantages:

  • Over 500 materials with continuous additions
  • One-click application to any object
  • Full customization without technical complexity
  • Compatible with all Womp shapes and imported meshes
  • Integrates with Goop blending and Stain painting

Material categories available

Natural materials:

  • Wood species with authentic grain patterns
  • Stone varieties including marble, granite, limestone
  • Clay textures for sculpted appearances
  • Organic surfaces like leather and skin tones

Manufactured materials:

  • Metals with accurate reflection properties (steel, aluminum, copper, brass)
  • Plastics in matte, glossy, and textured finishes
  • Glass variations from clear to frosted
  • Concrete and industrial surfaces

Textile materials:

  • Fabric weaves and patterns
  • Canvas and cloth textures
  • Synthetic textile surfaces
  • Specialized material finishes

Applying Super Materials

Select object in canvas, open properties panel, navigate to materials section, choose from Super Materials collection. Material applies instantly with immediate visual preview. All customization controls appear automatically in properties panel.

Application scope:

  • Standard Womp shapes and primitives
  • Curve objects and individual curve points
  • Imported 3D models and meshes
  • Complex objects created with Goop blending

Customization controls

Override color

Maintains object's existing color while applying material's texture properties. Preserves color schemes when adding realistic surface detail. Essential for brand consistency and design specifications.

Use cases: Product mockups requiring specific brand colors, maintaining color palettes across designs, adding texture without color changes.

Lock texture

Links texture size to object scale, preventing distortion during resizing. Textures scale proportionally with objects maintaining consistent surface appearance. Eliminates stretched or compressed texture artifacts.

Workflow benefit: Resize objects freely without adjusting texture settings separately. Particularly useful for iterative design processes.

Texture positioning

Offset controls (X, Y, Z): Move texture across surface without moving object geometry. Fine-tune pattern alignment and positioning.

Rotation control: Rotate texture independently from object orientation. Align wood grain, adjust pattern directions, control visual flow.

Scale control: Adjust texture size relative to object surface. Enlarge or reduce pattern detail independently from object dimensions.

Height control: Modify bump mapping depth and surface relief intensity. Control how dramatically texture affects perceived surface topology.

Material colors

Many materials include color pickers for customization beyond base appearance. Some materials offer single color control, others provide multiple color selections for complex surfaces.

Application: Match specific design requirements, create color variations, coordinate material palettes across scenes.

Advanced material techniques

Goop blending integration

When objects blend via Goop tool, applied materials transition smoothly between surfaces. Creates organic material mixing effects impossible with traditional Boolean operations.

Creative applications:

  • Gradual transitions between wood and metal
  • Organic material fusions for fantasy designs
  • Realistic wear patterns and material degradation
  • Composite surfaces with mixed properties

Stain tool layering

Apply Super Material as base layer, then paint additional textures using Stain tool for complex layered effects.

Process requirements:

  1. Apply Super Material to base object
  2. Position stained object beneath target in scene list
  3. Use Stain tool to paint secondary textures
  4. Layer multiple stain effects for complexity

Results: Multi-material surfaces, painted details on textured bases, custom wear and weathering effects.

Material types comparison

Normal materials: Basic solid colors without texture detail. Fastest rendering performance, suitable for simple designs and color blocking.

Pro materials: Enhanced materials with texture properties and improved surface quality. Middle tier between basic and photorealistic.

Super Materials: Full photorealistic rendering with comprehensive texture mapping, bump mapping, reflection properties, and extensive customization. Highest visual quality with increased processing requirements.

Performance considerations

Super Materials require more computational power than simpler material types due to:

  • High-resolution texture map processing
  • Complex bump mapping calculations
  • Realistic light interaction simulations
  • Multiple texture layer computations

Optimization strategies:

  • Apply Super Materials to foreground and hero objects
  • Use simpler materials for background elements
  • Balance visual quality against scene complexity
  • Test render performance during development

Technical specifications

Material count: 500+ expertly crafted options with regular additions

Compatibility: All Womp object types, curves, curve points, imported meshes, Goop-blended geometry

Customization parameters:

  • Override color (toggle)
  • Lock texture (toggle)
  • Material colors (varies by material)
  • Texture offset (X, Y, Z coordinates)
  • Texture rotation (angle control)
  • Texture scale (size multiplier)
  • Texture height (depth intensity)

Pro subscription requirement

Super Materials access requires Womp Pro subscription ($12.99/month or $119.99/year). Included with all Pro features without additional cost.

Also included in Pro:

  • Professional 3D asset library
  • 4K unlimited exports and 60 FPS videos
  • Advanced shapes (torus, pyramid)
  • SVG tools and custom font upload
  • 10% 3D printing discount
  • Enhanced collaboration features

Free users access Normal materials only. Pro materials and Super Materials require active subscription.

Use cases by industry

Product visualization: Apply accurate material representations to product designs. Wood finishes for furniture, metal textures for electronics, fabric materials for soft goods.

Architectural rendering: Realistic building material representation. Stone facades, wood flooring, concrete structures, glass windows with accurate properties.

Character design: Organic materials for skin, clothing fabrics, leather accessories. Realistic surface quality for character props and environments.

Jewelry design: Precious metal finishes, polished surfaces, gemstone materials. Professional quality renders for client presentations.

Industrial design: Technical materials for manufactured products. Plastic housings, metallic components, rubber elements, composite materials.

Best practices

Material selection strategy:

  • Choose materials matching real-world references
  • Consider lighting conditions affecting reflective materials
  • Preview materials before committing to final choice
  • Test materials under different environmental lighting

Texture customization approach:

  • Start with default settings, make incremental adjustments
  • Use reference images to guide scale and positioning
  • Test appearance under multiple lighting scenarios
  • Balance detail level with rendering performance

Scene optimization workflow:

  • Prioritize Super Materials for important visual elements
  • Apply to hero objects and foreground geometry
  • Use simpler materials for secondary elements
  • Monitor real-time performance during material application

Getting started

  1. Upgrade to Womp Pro for Super Materials access
  2. Select target object in scene
  3. Open properties panel materials section
  4. Browse 500+ Super Materials collection
  5. Click material for instant application
  6. Customize using available controls
  7. Adjust texture positioning and scale as needed

Start creating with Super Materials - requires Womp Pro subscription.